The comfortable framework for making games in Wren
This set of APIs allows you to access the host filesystem to read files.
IO_API_v0* io = (IO_API_v0*)DOME_getAPI(API_IO, IO_API_VERSION);
void* readFile(DOME_Context ctx, const char* path, size_t* length);
Synchronously reads the file located at path
to memory. The size of the file
in bytes is stored in the location pointed to by length
. You are responsible
for freeing the returned pointer when you are done using it.
If there is a problem loading the file, this method will return NULL
. You can
find out why using core->getLastError(DOME_Context ctx)
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