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DOME

The comfortable framework for making games in Wren

Download the latest version here!

View the Project on GitHub domeengine/dome

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Getting Started

To get started, make sure you’ve acquired DOME using the installation instructions.

Place the dome executable to a directory which will serve as your workspace.

Next, create a new file in your workspace directory named main.wren. DOME looks by default for a main.wren or game.egg file (see Distributing your Game) as the entry point to your game.

Open main.wren in your favourite text editor and enter the following:

class Main {
  construct new() {}
  init() {}
  update() {}
  draw(alpha) {}
}

var Game = Main.new()

Save the file and navigate to your workspace in the terminal. Run ./dome and you should see a black box appear. Now you’re ready to make your first game!